Fortnite: requirements and a testing plan
Read the official requirements, then record a representative workload before deciding what to change.
Open resourceA game, an exact system, a test scene and a method are all part of the result.
Zero approved measured benchmark records are available in this release. The default PC result is “insufficient benchmark evidence.” The optional legacy calculation is an unvalidated demonstration, not purchase evidence.
The previous fixed range and calculated 1% low have been removed. A synthetic graphics score, CPU core count and advertised clock cannot establish measured game FPS or an exact bottleneck percentage.
Console cards identify reported modes, targets or caps and their sources. A target does not establish sustained frame rate across every scene. No site-owned console testing is claimed.
| Group | Required context |
|---|---|
| Hardware | Exact GPU, CPU, RAM configuration and relevant power/thermal settings. |
| Software | Game/version, driver, operating environment and test scene. |
| Graphics | Resolution, quality, ray tracing, upscaling and frame-generation state. |
| Metric | Method for average FPS or measured lows, raw capture basis and repeat count. |
| Provenance | Source, measurement date, source rights and whether testing belongs to this site. |
Matching records remain separate; they are not blended into a precise average. Generated frames do not demonstrate an equivalent input-latency improvement. The validation schema and reproducible capture protocol are prepared; testing, calibration and an independent evaluation set are not complete.
Read the official requirements, then record a representative workload before deciding what to change.
Open resourceThe publisher updated its requirements in July 2026. Check the edition and version before reusing an older table.
Open resourceCompare refresh intervals with observed FPS, without treating either as full system latency.
Open resource